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Skyrim destruction magic mod
Skyrim destruction magic mod












skyrim destruction magic mod

Wind Rune - Explodes in an eruption of wind. Aiming at 45 degree angle before release the wave will allow it travel further. Tidal Wave - Summons a huge wave of water. Wall of Water - Creates a barrier of damaging water when sprayed on the ground. Rain Cloak - Surrounds the caster in a cloak of water.

skyrim destruction magic mod

Geyser - Fires a medium size ball of water that creates a geyser on impact and damages targets within a 15 foot radius. WaterRune - Explodes in an eruption of water. Waterball - Launches a small orb of water. Wall of Earth - Creates a barrier of jagged rocks when sprayed on the ground.Įarthquake - A tremor lasting 20 seconds that periodically staggers targets within 40 feet of the epicenter. Rock Cloak - A cloak of dust and rocks that rotate around the caster. Can also be used to obstruct enemies for a few seconds. Stalagmite - Raises a rocky spike from the ground or walls to deal damage in a 10 foot radius.

skyrim destruction magic mod

PLEASE READ THE THROUGH THE MOD DESCRIPTION AND FAQ BEFORE POSTING QUESTIONS IN THE COMMENT SECTION! I won't bother to answer any questions that are clearly addressed in the FAQ!Įarth Rune - Explodes in an eruption of rocks and dirt. If you're currently using either of my Water or Wind Destruction Magic mods and want to use the Elemental Destruction mod, please uninstall or unsubscribe from my previous mods as everything from those two mods is included in this one. Earth, water, and wind spells benefit from the Augmented Flames, Augmented Frost, and Augmented Shock perks respectively. This version of the mod doesn't contain perks for the new spells, but you can increase their power through the vanilla perks. If you have it, I recomend using the Dragonborn version: IMPORTANT: This version of the mod is intended for those who don't have the Dragonborn add-on. New spell casting enemies that use these new spells have also been added. This mod contains 30 new spells, including 24 destruction spells, 6 conjuration spells, 3 weapon enchantments, and 3 armor enchantments.

skyrim destruction magic mod

Water spells stop enemy Magicka and Stamina regeneration for several seconds, earth spells stop Health regeneration and have a chance to stagger targets, and wind spells have a chance to blow targets away. Besides dealing the same amount of health damage as their vanilla counterparts, each new type of destruction magic has a unique secondary effect as well. Adds earth, water, and wind as new types of destruction magic.














Skyrim destruction magic mod